If you follow me on Instagram, you would have seen me talking about Prey in a post a few weeks ago. You would have also noticed how I was incredibly, incredibly disappointed with the whole experience.
Prey is developed by Arkane Studios and published by Bethesda. Released on the 5th of May to eager fans (me included), there have been mixed reactions to the game. You might have heard the drama that happened earlier in the year about Bethesda’s review policies (which in my honest opinion, is a really unfair thing to do to fans), so I thought I would put my two cents in on my time with it. Jet will also be writing a little something at the end too, as she will be playing through it in the next few days – so keep an eye out for that!
So, for some of you, you may remember Prey from back in 2006. Prey 2 was initially planned for release but ended up being cancelled. Out of this came Arkane Studios re-imagining of the original game. Now I haven’t played the original, and I would love to try it out to see how different it is to the recent release – but that means that my take on Prey may be different to others who have played both the original and it’s reimagining. Nevertheless, lets get into this. It’s going to be a hell of a ride.
The story of Prey follows a guy called Morgan Yu, who is aboard a ship where research on an alien species called Typhon is being done. The Typhon have escaped confinement on the ship and wreak havoc on the ships crew. Your main aim is to escape the ship, safe and sound. The issue with this is that you will not escape the ship safe and sound – because the Typhon will totally drain your health with one hit. Not only that, the ship has been destroyed by the alien species, so your environment can easily kill you too. This was really rage-inducing, but in all honesty, it kept the game from being too easy to run through. You have to think about what you’re about to do. Trust me, running through each part of the ship without thinking about what is around you will leave you with no health, because Typhons are EVERYWHERE.
While you can also take on some supernatural powers to help you get through the levels, it doesn’t make you completely invincible. Sure, you can hide from a Phantom by disguising yourself as a stool – but you better believe that Phantom will find you. But, despite my ramblings, that was the one thing I enjoyed about Prey. I enjoyed being stealthy and thinking about my next move. Challenging games are incredibly fun to me, even if I did almost throw my controller through a brick wall at times. I also really, really liked the inventory system. It was very inspired by Resident Evil, evidently – and lets not even talk about how much of an iconic inventory system that is.
While I’ve mentioned a few things that I like about Prey, there’s one big problem. It’s boring and repetitive. I couldn’t handle more than an hour or so gameplay at a time because it’s really lacklustre. There is nothing to keep you hooked. Morgan is a hard character to get attached to, which makes the whole experience dull and really puts the whole game in a bad light. If you’re not having fun or are intrigued to find out the next part of the story, you aren’t going to play much of it – and that was the issue. I have managed to traipse my way through about 3 hours of the story, and I have no idea where I’m going, what I’m doing or why I’m doing it. I have no motivation to continue playing Prey because it is so boring.
Overall, Prey is a game that you can tell Bethesda tried to make special, but for me it doesn’t quite hit the mark. For past fans of the original Prey, it could be the game you always wished for – but for newcomers, it’s pretty dire.
Have you guys played through Prey? Let me know what you thought in the comments below. Remember to keep an eye out for Jet’s thoughts on Prey too – as she will be adding in her two cents on it pretty soon.
Thanks for reading, guys – have an awesome weekend!